Of course, you still beat up hundreds of blue-suited pencil necks and fat guys in pink shirts, but the special enemies and constantly changing environments breaks the monotony. Most brawlers palette swap foes ad nauseam, but Konami unleashed firemen, killer saxes, and deranged loggers for isolated, fun appearances. The thing that struck me while playing through The Simpsons again after all this time was its willingness to throw unique one-off enemies and environments at you frequently. Sure, Homer putting Bart on his shoulders for an extra tall double attack works the same as when he does it with Lisa, but they’re all relatively powerful as long as you remember to use them. The most innovative concept is the team-up attacks, which are unique to each combination of two family members. Characters can pick up melee weapons like mallets or throw things like ninja stars or family dog Santa’s Little Helper. Strangely, when you hit jump and attack it still does a unique move, but it’s not the typical crowd clearing spin that drains a little health. The fighting system is simple most of the time you just mash the hell out of the attack button. Even the bosses are all completely made up outside of the final clash with Smithers and Mr. Most of the characters you know only make cameos in the background and you mostly beat up generic goons in suits. This means you won’t see a whole lot of references outside of the first season (think Blinky the three-eyed fish and Bleeding Gums Murphy). The original Simpsons arcade game released back in 1991, shortly after the show’s 1989 debut. Every time a news story announcing one of these classic rereleases appeared online, you wouldn’t have to go far down in the comments section before reading, “Now we just need The Simpsons.” Now that the time has finally come, was it worth the wait? Teenage Mutant Ninja Turtles, X-Men, Final Fight, Guardian Heroes, and more have all been released in the past several years. Brawler fans are really getting spoiled these days.
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